This game was our attempt to combine a city building game with a social slot game. Ressources needed to build your egyptian city were distributed through slot games, and could be used to create and enhance your own ancient city. The focus was put on creating a new game as quick as possible reusing existing slot games, and adding a new layer with a player binding feature.
Game was develped using the same Zentronic in house game engine written in C++ that was used in Pyramid Spirits 3. This way ressource package and whole slot games could simply be reused and added to the new game.
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